demo_doc/puml/spacelab/swimlane-ex.svg
2021-06-25 21:37:59 +08:00

789 lines
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y="29.2338">Final_Actor</text><!--MD5=[1f5bb477cac4186a5bfa0db26cad1211]
@startuml
!$THEME = "spacelab"
!if %not(%variable_exists("$BGCOLOR"))
!$BGCOLOR = "transparent"
!endif
skinparam backgroundColor $BGCOLOR
skinparam useBetaStyle false
!$BLUE = "#446e9b"
!$INDIGO = "#6610f2"
!$PURPLE = "#6f42c1"
!$PINK = "#e83e8c"
!$RED = "#cd0200"
!$ORANGE = "#fd7e14"
!$YELLOW = "#d47500"
!$GREEN = "#3cb521"
!$TEAL = "#20c997"
!$CYAN = "#3399f3"
!$WHITE = "#ffffff"
!$GRAY = "#777777"
!$GRAYDARK = "#333333"
!$PRIMARY = "#446e9b"
!$SECONDARY = "#999999"
!$SUCCESS = "#3cb521"
!$INFO = "#3399f3"
!$WARNING = "#d47500"
!$DANGER = "#cd0200"
!$LIGHT = "#eeeeee"
!$DARK = "#333333"
!$FGCOLOR = $WHITE
!$PRIMARY_DARK = "#304d6d"
!$PRIMARY_LIGHT = "#7c9ab9"
!$PRIMARY_TEXT = $WHITE
!$SECONDARY_DARK = "#6b6b6b"
!$SECONDARY_LIGHT = "#b8b8b8"
!$SECONDARY_TEXT = $WHITE
!$INFO_DARK = "#246baa"
!$INFO_LIGHT = "#70b8f7"
!$INFO_TEXT = $WHITE
!$SUCCESS_DARK = "#32a243"
!$SUCCESS_LIGHT = "#4cbc5c"
!$SUCCESS_TEXT = $WHITE
!$WARNING_DARK = "#945200"
!$WARNING_LIGHT = "#e19e4d"
!$WARNING_TEXT = $WHITE
!$DANGER_DARK = "#900100"
!$DANGER_LIGHT = "#dc4e4d"
!$DANGER_TEXT = $WHITE
!$DARK_DARK = "#242424"
!$DARK_LIGHT = "#707070"
!$LIGHT_DARK = "#a7a7a7"
!$LIGHT_LIGHT = "#f3f3f3"
!procedure $success($msg)
<font color=$SUCCESS><b>$msg
!endprocedure
!procedure $failure($msg)
<font color=$DANGER><b>$msg
!endprocedure
!procedure $warning($msg)
<font color=$WARNING><b>$msg
!endprocedure
!procedure $primary_scheme()
FontColor $PRIMARY_TEXT
BorderColor $PRIMARY_DARK
BackgroundColor $PRIMARY_LIGHT-$PRIMARY_DARK
!endprocedure
skinparam defaultFontName "Verdana"
skinparam defaultFontSize 12
skinparam dpi 100
skinparam shadowing false
skinparam roundcorner 8
skinparam ParticipantPadding 40
skinparam BoxPadding 40
skinparam Padding 5
skinparam ArrowColor $DARK
skinparam stereotype {
CBackgroundColor $SECONDARY_LIGHT
CBorderColor $SECONDARY_DARK
ABackgroundColor $SUCCESS_LIGHT
ABorderColor $SUCCESS_DARK
IBackgroundColor $DANGER_LIGHT
IBorderColor $DANGER_DARK
EBackgroundColor $WARNING_LIGHT
EBorderColor $WARNING_DARK
NBackgroundColor $INFO_LIGHT
NBorderColor $INFO_DARK
}
skinparam title {
FontColor $PRIMARY_DARK
BorderColor $SECONDARY_DARK
FontSize 20
BorderRoundCorner 8
BorderThickness 1
BackgroundColor $SECONDARY_LIGHT-$SECONDARY
}
skinparam legend {
BackgroundColor $SECONDARY
BorderColor $SECONDARY_DARK
FontColor $LIGHT
}
!startsub swimlane
skinparam swimlane {
BorderColor $INFO
BorderThickness 2
TitleBackgroundColor $SECONDARY_LIGHT-$SECONDARY
TitleFontColor $PRIMARY_DARK
}
!endsub
!startsub activity
skinparam activity {
$primary_scheme()
BarColor $SUCCESS
StartColor $INFO
EndColor $INFO
DiamondBackgroundColor $SECONDARY_LIGHT-$SECONDARY_DARK
DiamondBorderColor $SECONDARY_DARK
DiamondFontColor $SECONDARY_TEXT
}
!endsub
!startsub participant
skinparam participant {
$primary_scheme()
ParticipantBorderThickness 2
}
!endsub
!startsub actor
skinparam actor {
$primary_scheme()
}
!endsub
!startsub arrow
skinparam arrow {
Thickness 3
Color $PRIMARY
FontColor $FGCOLOR
}
!endsub
!startsub sequence
skinparam sequence {
BorderColor $PRIMARY
TitleFontColor $PRIMARY
BackgroundColor $BGCOLOR
StartColor $PRIMARY
EndColor $PRIMARY
BoxBackgroundColor $BGCOLOR
BoxBorderColor $DARK
BoxFontColor $DARk
LifeLineBorderColor $SECONDARY
LifeLineBorderThickness 2
LifeLineBackgroundColor $SECONDARY_DARK-$SECONDARY_DARK
GroupBorderColor $DARK
GroupFontColor $DARK
GroupHeaderFontColor $INFO
GroupBackgroundColor $SECONDARY_DARK-$SECONDARY_DARK
GroupBodyBackgroundColor $BGCOLOR
GroupHeaderBackgroundColor $BGCOLOR
DividerBackgroundColor $DARK_LIGHT-$DARK_DARK
DividerBorderColor $DARK
DividerBorderThickness 2
DividerFontColor $LIGHT
ReferenceBackgroundColor $BGCOLOR
ReferenceBorderColor $DARK
ReferenceFontColor $DARK
ReferenceHeaderFontColor $INFO
ReferenceHeaderBackgroundColor $SECONDARY_DARK-$SECONDARY_DARK
}
!endsub
!startsub partition
skinparam partition {
BorderColor $PRIMARY
FontColor $PRIMARY
BackgroundColor $BGCOLOR
}
!endsub
!startsub collections
skinparam collections {
$primary_scheme()
}
!endsub
!startsub control
skinparam control {
$primary_scheme()
}
!endsub
!startsub entity
skinparam entity {
$primary_scheme()
}
!endsub
!startsub boundary
skinparam boundary {
$primary_scheme()
}
!endsub
!startsub agent
skinparam agent {
BackgroundColor $WARNING
BorderColor $WARNING_LIGHT
FontColor $DARK
}
!endsub
!startsub note
skinparam note {
BorderThickness 1
BackgroundColor $INFO_LIGHT-$INFO_DARK
BorderColor $INFO_DARK
FontColor $WHITE
}
!endsub
!startsub artifact
skinparam artifact {
BackgroundColor $DARK
BorderColor $DARK_DARK
FontColor $LIGHT
}
!endsub
!startsub component
skinparam component {
$primary_scheme()
}
!endsub
!startsub interface
skinparam interface {
BackgroundColor $DANGER_DARK
BorderColor $DANGER
FontColor $DARK
}
!endsub
!startsub storage
skinparam storage {
BackgroundColor $WARNING
BorderColor $WARNING_DARK
FontColor $WARNING_TEXT
}
!endsub
!startsub node
skinparam node {
BackgroundColor $SECONDARY
BorderColor $LIGHT
FontColor $LIGHT
}
!endsub
!startsub cloud
skinparam cloud {
BackgroundColor transparent
BorderColor #F2FCFE
FontColor $DARK
}
!endsub
!startsub database
skinparam database {
$primary_scheme()
}
!endsub
!startsub class
skinparam class {
$primary_scheme()
FontColor $WHITE
HeaderBackgroundColor $PRIMARY_LIGHT-$PRIMARY
StereotypeFontColor $LIGHT
BorderThickness 1
AttributeFontColor $LIGHT
AttributeFontSize 11
}
!endsub
!startsub object
skinparam object {
$primary_scheme()
StereotypeFontColor $DARK
BorderThickness 1
AttributeFontColor $SECONDARY_TEXT
AttributeFontSize 11
}
!endsub
!startsub usecase
skinparam usecase {
$primary_scheme()
BorderThickness 2
StereotypeFontColor $PRIMARY
}
!endsub
!startsub rectangle
skinparam rectangle {
$primary_scheme()
BackgroundColor $SECONDARY_LIGHT-$SECONDARY_DARK
BorderThickness 2
StereotypeFontColor $PRIMARY
}
!endsub
!startsub package
skinparam package {
BackgroundColor $SECONDARY_LIGHT-$SECONDARY_DARK
BorderColor $PRIMARY
FontColor $PRIMARY
BorderThickness 2
}
!endsub
!startsub folder
skinparam folder {
BackgroundColor $SECONDARY_LIGHT-$SECONDARY_DARK
BorderColor $WARNING
FontColor $WARNING
BorderThickness 2
}
!endsub
!startsub frame
skinparam frame {
BackgroundColor $SECONDARY_LIGHT-$SECONDARY_DARK
BorderColor $INFO
FontColor $INFO
BorderThickness 2
}
!endsub
!startsub state
skinparam state {
$primary_scheme()
StartColor $INFO
EndColor $INFO
AttributeFontColor $SECONDARY_TEXT
AttributeFontSize 11
}
!endsub
!startsub queue
skinparam queue {
$primary_scheme()
}
!endsub
!startsub card
skinparam card {
BackgroundColor $INFO_LIGHT-$INFO_DARK
BorderColor $INFO_DARK
FontColor $INFO_TEXT
}
!endsub
!startsub file
skinparam file {
BackgroundColor $SECONDARY_DARK-$SECONDARY_DARK
BorderColor $LIGHT
FontColor $LIGHT
}
!endsub
!startsub stack
skinparam stack {
$primary_scheme()
}
!endsub
|Actor_For_red|
start
if (color?) is (red) then
:**action red**;
:foo1;
else (not red)
|Actor_For_no_red|
:**action not red**;
:foo2;
endif
|Next_Actor|
:foo3;
:foo4;
|Final_Actor|
:stop;
@enduml
@startuml
skinparam backgroundColor transparent
skinparam useBetaStyle false
skinparam defaultFontName "Verdana"
skinparam defaultFontSize 12
skinparam dpi 100
skinparam shadowing false
skinparam roundcorner 8
skinparam ParticipantPadding 40
skinparam BoxPadding 40
skinparam Padding 5
skinparam ArrowColor #333333
skinparam stereotype {
CBackgroundColor #b8b8b8
CBorderColor #6b6b6b
ABackgroundColor #4cbc5c
ABorderColor #32a243
IBackgroundColor #dc4e4d
IBorderColor #900100
EBackgroundColor #e19e4d
EBorderColor #945200
NBackgroundColor #70b8f7
NBorderColor #246baa
}
skinparam title {
FontColor #304d6d
BorderColor #6b6b6b
FontSize 20
BorderRoundCorner 8
BorderThickness 1
BackgroundColor #b8b8b8-#999999
}
skinparam legend {
BackgroundColor #999999
BorderColor #6b6b6b
FontColor #eeeeee
}
skinparam swimlane {
BorderColor #3399f3
BorderThickness 2
TitleBackgroundColor #b8b8b8-#999999
TitleFontColor #304d6d
}
skinparam activity {
FontColor #ffffff
BorderColor #304d6d
BackgroundColor #7c9ab9-#304d6d
BarColor #3cb521
StartColor #3399f3
EndColor #3399f3
DiamondBackgroundColor #b8b8b8-#6b6b6b
DiamondBorderColor #6b6b6b
DiamondFontColor #ffffff
}
skinparam participant {
FontColor #ffffff
BorderColor #304d6d
BackgroundColor #7c9ab9-#304d6d
ParticipantBorderThickness 2
}
skinparam actor {
FontColor #ffffff
BorderColor #304d6d
BackgroundColor #7c9ab9-#304d6d
}
skinparam arrow {
Thickness 3
Color #446e9b
FontColor #ffffff
}
skinparam sequence {
BorderColor #446e9b
TitleFontColor #446e9b
BackgroundColor transparent
StartColor #446e9b
EndColor #446e9b
BoxBackgroundColor transparent
BoxBorderColor #333333
BoxFontColor $DARk
LifeLineBorderColor #999999
LifeLineBorderThickness 2
LifeLineBackgroundColor #6b6b6b-#6b6b6b
GroupBorderColor #333333
GroupFontColor #333333
GroupHeaderFontColor #3399f3
GroupBackgroundColor #6b6b6b-#6b6b6b
GroupBodyBackgroundColor transparent
GroupHeaderBackgroundColor transparent
DividerBackgroundColor #707070-#242424
DividerBorderColor #333333
DividerBorderThickness 2
DividerFontColor #eeeeee
ReferenceBackgroundColor transparent
ReferenceBorderColor #333333
ReferenceFontColor #333333
ReferenceHeaderFontColor #3399f3
ReferenceHeaderBackgroundColor #6b6b6b-#6b6b6b
}
skinparam partition {
BorderColor #446e9b
FontColor #446e9b
BackgroundColor transparent
}
skinparam collections {
FontColor #ffffff
BorderColor #304d6d
BackgroundColor #7c9ab9-#304d6d
}
skinparam control {
FontColor #ffffff
BorderColor #304d6d
BackgroundColor #7c9ab9-#304d6d
}
skinparam entity {
FontColor #ffffff
BorderColor #304d6d
BackgroundColor #7c9ab9-#304d6d
}
skinparam boundary {
FontColor #ffffff
BorderColor #304d6d
BackgroundColor #7c9ab9-#304d6d
}
skinparam agent {
BackgroundColor #d47500
BorderColor #e19e4d
FontColor #333333
}
skinparam note {
BorderThickness 1
BackgroundColor #70b8f7-#246baa
BorderColor #246baa
FontColor #ffffff
}
skinparam artifact {
BackgroundColor #333333
BorderColor #242424
FontColor #eeeeee
}
skinparam component {
FontColor #ffffff
BorderColor #304d6d
BackgroundColor #7c9ab9-#304d6d
}
skinparam interface {
BackgroundColor #900100
BorderColor #cd0200
FontColor #333333
}
skinparam storage {
BackgroundColor #d47500
BorderColor #945200
FontColor #ffffff
}
skinparam node {
BackgroundColor #999999
BorderColor #eeeeee
FontColor #eeeeee
}
skinparam cloud {
BackgroundColor transparent
BorderColor #F2FCFE
FontColor #333333
}
skinparam database {
FontColor #ffffff
BorderColor #304d6d
BackgroundColor #7c9ab9-#304d6d
}
skinparam class {
FontColor #ffffff
BorderColor #304d6d
BackgroundColor #7c9ab9-#304d6d
FontColor #ffffff
HeaderBackgroundColor #7c9ab9-#446e9b
StereotypeFontColor #eeeeee
BorderThickness 1
AttributeFontColor #eeeeee
AttributeFontSize 11
}
skinparam object {
FontColor #ffffff
BorderColor #304d6d
BackgroundColor #7c9ab9-#304d6d
StereotypeFontColor #333333
BorderThickness 1
AttributeFontColor #ffffff
AttributeFontSize 11
}
skinparam usecase {
FontColor #ffffff
BorderColor #304d6d
BackgroundColor #7c9ab9-#304d6d
BorderThickness 2
StereotypeFontColor #446e9b
}
skinparam rectangle {
FontColor #ffffff
BorderColor #304d6d
BackgroundColor #7c9ab9-#304d6d
BackgroundColor #b8b8b8-#6b6b6b
BorderThickness 2
StereotypeFontColor #446e9b
}
skinparam package {
BackgroundColor #b8b8b8-#6b6b6b
BorderColor #446e9b
FontColor #446e9b
BorderThickness 2
}
skinparam folder {
BackgroundColor #b8b8b8-#6b6b6b
BorderColor #d47500
FontColor #d47500
BorderThickness 2
}
skinparam frame {
BackgroundColor #b8b8b8-#6b6b6b
BorderColor #3399f3
FontColor #3399f3
BorderThickness 2
}
skinparam state {
FontColor #ffffff
BorderColor #304d6d
BackgroundColor #7c9ab9-#304d6d
StartColor #3399f3
EndColor #3399f3
AttributeFontColor #ffffff
AttributeFontSize 11
}
skinparam queue {
FontColor #ffffff
BorderColor #304d6d
BackgroundColor #7c9ab9-#304d6d
}
skinparam card {
BackgroundColor #70b8f7-#246baa
BorderColor #246baa
FontColor #ffffff
}
skinparam file {
BackgroundColor #6b6b6b-#6b6b6b
BorderColor #eeeeee
FontColor #eeeeee
}
skinparam stack {
FontColor #ffffff
BorderColor #304d6d
BackgroundColor #7c9ab9-#304d6d
}
|Actor_For_red|
start
if (color?) is (red) then
:**action red**;
:foo1;
else (not red)
|Actor_For_no_red|
:**action not red**;
:foo2;
endif
|Next_Actor|
:foo3;
:foo4;
|Final_Actor|
:stop;
@enduml
PlantUML version 1.2021.01(Mon Feb 01 23:55:08 PST 2021)
(GPL source distribution)
Java Runtime: OpenJDK Runtime Environment
JVM: OpenJDK 64-Bit Server VM
Default Encoding: UTF-8
Language: en
Country: US
--></g></svg>