demo_doc/puml/cyborg/activity-ex.svg
2021-06-25 21:37:59 +08:00

834 lines
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<?xml version="1.0" encoding="UTF-8" standalone="no"?><svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" contentScriptType="application/ecmascript" contentStyleType="text/css" height="695.8333px" preserveAspectRatio="none" style="width:397px;height:695px;background:#00000000;" version="1.1" viewBox="0 0 397 695" width="397.9167px" zoomAndPan="magnify"><defs><linearGradient id="g1m35p8mb56iw40" x1="50%" x2="50%" y1="0%" y2="100%"><stop offset="0%" stop-color="#444444"/><stop offset="100%" stop-color="#555555"/></linearGradient></defs><g><rect fill="url(#g1m35p8mb56iw40)" height="46.1528" rx="4.1667" ry="4.1667" style="stroke:#777777;stroke-width:1.0416666666666667;" width="369.7917" x="12.5" y="12.5"/><text fill="#2A9FD6" font-family="Verdana" font-size="20.8333" lengthAdjust="spacing" textLength="342.7083" x="26.0417" y="43.8619">Activity Diagram - cyborg theme</text><ellipse cx="193.75" cy="72.1944" fill="#9933CC" rx="10.4167" ry="10.4167" 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@startuml
!$THEME = "cyborg"
!if %not(%variable_exists("$BGCOLOR"))
!$BGCOLOR = "transparent"
!endif
skinparam backgroundColor $BGCOLOR
skinparam useBetaStyle false
!$BLUE = "#2A9FD6"
!$INDIGO = "#6610f2"
!$PURPLE = "#6f42c1"
!$PINK = "#e83e8c"
!$RED = "#CC0000"
!$ORANGE = "#fd7e14"
!$YELLOW = "#FF8800"
!$GREEN = "#77B300"
!$TEAL = "#20c997"
!$CYAN = "#9933CC"
!$WHITE = "#FFF"
!$GRAY_LIGHT = "#222"
!$GRAY = "#555"
!$PRIMARY = "#2A9FD6"
!$SECONDARY = "#555"
!$SUCCESS = "#77B300"
!$INFO = "#9933CC"
!$WARNING = "#FF8800"
!$DANGER = "#CC0000"
!$LIGHT = "#222"
!$DARK = "#ADAFAE"
!$FGCOLOR = $WHITE
!$PRIMARY_DARK = "#55B2DE"
!$PRIMARY_LIGHT = "#227FAB"
!$PRIMARY_TEXT = $WHITE
!$SECONDARY_DARK = "#777777"
!$SECONDARY_LIGHT = "#444444"
!$SECONDARY_TEXT = $WHITE
!$INFO_DARK = "#AD5CD6"
!$INFO_LIGHT = "#9F161B"
!$INFO_TEXT = $WHITE
!$SUCCESS_DARK = "#92C233"
!$SUCCESS_LIGHT = "#5F8F00"
!$SUCCESS_TEXT = $WHITE
!$WARNING_DARK = "#FFA033"
!$WARNING_LIGHT = "#CC6D00"
!$WARNING_TEXT = $WHITE
!$DANGER_DARK = "#D63333"
!$DANGER_LIGHT = "#A30000"
!$DANGER_TEXT = $WHITE
!$DARK_DARK = "#BDBFBE"
!$DARK_LIGHT = "#8A8C8B"
!$LIGHT_DARK = "#4E4E4E"
!$LIGHT_LIGHT = "#1B1B1B"
!procedure $success($msg)
<font color=$SUCCESS><b>$msg
!endprocedure
!procedure $failure($msg)
<font color=$DANGER><b>$msg
!endprocedure
!procedure $warning($msg)
<font color=$WARNING><b>$msg
!endprocedure
!procedure $primary_scheme()
FontColor $PRIMARY_TEXT
BorderColor $PRIMARY_DARK
BackgroundColor $PRIMARY
!endprocedure
skinparam defaultFontName "Verdana"
skinparam defaultFontSize 12
skinparam dpi 100
skinparam shadowing false
skinparam roundcorner 8
skinparam ParticipantPadding 40
skinparam BoxPadding 40
skinparam Padding 5
skinparam ArrowColor $DARK
skinparam stereotype {
CBackgroundColor $SECONDARY_DARK
CBorderColor $SECONDARY_LIGHT
ABackgroundColor $SUCCESS_LIGHT
ABorderColor $SUCCESS_DARK
IBackgroundColor $DANGER_LIGHT
IBorderColor $DANGER_DARK
EBackgroundColor $WARNING_LIGHT
EBorderColor $WARNING_DARK
NBackgroundColor $INFO_LIGHT
NBorderColor $INFO_DARK
}
skinparam title {
FontColor $PRIMARY
BorderColor $SECONDARY_DARK
FontSize 20
BorderRoundCorner 8
BorderThickness 1
BackgroundColor $SECONDARY_LIGHT-$SECONDARY
}
skinparam legend {
BackgroundColor $SECONDARY
BorderColor $SECONDARY_DARK
FontColor $DARK
}
!startsub swimlane
skinparam swimlane {
BorderColor $INFO
BorderThickness 2
TitleBackgroundColor $SECONDARY_LIGHT-$SECONDARY
TitleFontColor $PRIMARY
}
!endsub
!startsub activity
skinparam activity {
$primary_scheme()
BarColor $SUCCESS
StartColor $INFO
EndColor $INFO
DiamondBackgroundColor $SECONDARY_LIGHT
DiamondBorderColor $SECONDARY_DARK
DiamondFontColor $SECONDARY_TEXT
}
!endsub
!startsub participant
skinparam participant {
$primary_scheme()
ParticipantBorderThickness 2
}
!endsub
!startsub actor
skinparam actor {
$primary_scheme()
FontColor $PRIMARY
}
!endsub
!startsub arrow
skinparam arrow {
Thickness 3
Color $PRIMARY
FontColor $FGCOLOR
}
!endsub
!startsub sequence
skinparam sequence {
BorderColor $PRIMARY
TitleFontColor $PRIMARY
BackgroundColor $BGCOLOR
StartColor $PRIMARY
EndColor $PRIMARY
BoxBackgroundColor $BGCOLOR
BoxBorderColor $DARK
BoxFontColor $DARk
LifeLineBorderColor $SECONDARY
LifeLineBorderThickness 2
LifeLineBackgroundColor $SECONDARY_DARK
GroupBorderColor $SECONDARY
GroupFontColor $DARK
GroupHeaderFontColor $INFO
GroupBackgroundColor $SECONDARY
GroupBodyBackgroundColor $BGCOLOR
GroupHeaderBackgroundColor $BGCOLOR
DividerBackgroundColor $DARK
DividerBorderColor $DARK
DividerBorderThickness 2
DividerFontColor $LIGHT
ReferenceBackgroundColor $BGCOLOR
ReferenceBorderColor $SECONDARY
ReferenceFontColor $SECONDARY_TEXT
ReferenceHeaderBackgroundColor $SECONDARY
}
!endsub
!startsub partition
skinparam partition {
BorderColor $PRIMARY
FontColor $PRIMARY
BackgroundColor $BGCOLOR
}
!endsub
!startsub collections
skinparam collections {
$primary_scheme()
}
!endsub
!startsub control
skinparam control {
$primary_scheme()
FontColor $DARK
}
!endsub
!startsub entity
skinparam entity {
$primary_scheme()
FontColor $DARK
}
!endsub
!startsub boundary
skinparam boundary {
$primary_scheme()
FontColor $DARK
}
!endsub
!startsub agent
skinparam agent {
BackgroundColor $WARNING
BorderColor $WARNING_LIGHT
FontColor $DARK
}
!endsub
!startsub note
skinparam note {
BorderThickness 1
BackgroundColor $INFO
BorderColor $INFO_DARK
FontColor $WHITE
}
!endsub
!startsub artifact
skinparam artifact {
BackgroundColor $DARK
BorderColor $DARK_DARK
FontColor $LIGHT
}
!endsub
!startsub component
skinparam component {
$primary_scheme()
}
!endsub
!startsub interface
skinparam interface {
BackgroundColor $DANGER_DARK
BorderColor $DANGER
FontColor $DARK
}
!endsub
!startsub storage
skinparam storage {
BackgroundColor $WARNING
BorderColor $WARNING_DARK
FontColor $WARNING_TEXT
}
!endsub
!startsub node
skinparam node {
BackgroundColor $SECONDARY
BorderColor $DARK
FontColor $DARK
}
!endsub
!startsub cloud
skinparam cloud {
BackgroundColor transparent
BorderColor $LIGHT
FontColor $DARK
}
!endsub
!startsub database
skinparam database {
$primary_scheme()
FontColor $DARK
}
!endsub
!startsub actor
skinparam actor {
FontColor $DARK
}
!endsub
!startsub class
skinparam class {
$primary_scheme()
HeaderBackgroundColor $PRIMARY_LIGHT
StereotypeFontColor $DARK
BorderThickness 1
AttributeFontColor $LIGHT
AttributeFontSize 11
}
!endsub
!startsub object
skinparam object {
$primary_scheme()
StereotypeFontColor $DARK
BorderThickness 1
AttributeFontColor $SECONDARY_TEXT
AttributeFontSize 11
}
!endsub
!startsub usecase
skinparam usecase {
$primary_scheme()
BorderThickness 2
StereotypeFontColor $PRIMARY
}
!endsub
!startsub rectangle
skinparam rectangle {
$primary_scheme()
BackgroundColor $SECONDARY_LIGHT
BorderThickness 2
StereotypeFontColor $PRIMARY
}
!endsub
!startsub package
skinparam package {
BackgroundColor $SECONDARY
BorderColor $PRIMARY
FontColor $PRIMARY
BorderThickness 2
}
!endsub
!startsub folder
skinparam folder {
BackgroundColor $SECONDARY_LIGHT
BorderColor $WARNING
FontColor $WARNING
BorderThickness 2
}
!endsub
!startsub frame
skinparam frame {
BackgroundColor $SECONDARY_LIGHT
BorderColor $INFO
FontColor $INFO
BorderThickness 2
}
!endsub
!startsub state
skinparam state {
$primary_scheme()
StartColor $INFO
EndColor $INFO
AttributeFontColor $SECONDARY_TEXT
AttributeFontSize 11
}
!endsub
!startsub queue
skinparam queue {
$primary_scheme()
}
!endsub
!startsub card
skinparam card {
BackgroundColor $INFO
BorderColor $INFO_DARK
FontColor $INFO_TEXT
}
!endsub
!startsub file
skinparam file {
BackgroundColor $SECONDARY_DARK
BorderColor $DARK
FontColor $DARK
}
!endsub
!startsub stack
skinparam stack {
$primary_scheme()
}
!endsub
!if %variable_exists("$THEME")
title Activity Diagram - $THEME theme
!else
title Activity Diagram
!endif
'skinparam BackgroundColor black
start
:start;
fork
partition "My Partition" {
:foo1;
:foo2;
}
fork again
:foo3;
note right: Note
detach
endfork
if (foo4) then (yes)
:foo5;
detach
else (no)
stop
endif
:foo6;
detach
:foo7;
stop
@enduml
@startuml
skinparam backgroundColor transparent
skinparam useBetaStyle false
skinparam defaultFontName "Verdana"
skinparam defaultFontSize 12
skinparam dpi 100
skinparam shadowing false
skinparam roundcorner 8
skinparam ParticipantPadding 40
skinparam BoxPadding 40
skinparam Padding 5
skinparam ArrowColor #ADAFAE
skinparam stereotype {
CBackgroundColor #777777
CBorderColor #444444
ABackgroundColor #5F8F00
ABorderColor #92C233
IBackgroundColor #A30000
IBorderColor #D63333
EBackgroundColor #CC6D00
EBorderColor #FFA033
NBackgroundColor #9F161B
NBorderColor #AD5CD6
}
skinparam title {
FontColor #2A9FD6
BorderColor #777777
FontSize 20
BorderRoundCorner 8
BorderThickness 1
BackgroundColor #444444-#555
}
skinparam legend {
BackgroundColor #555
BorderColor #777777
FontColor #ADAFAE
}
skinparam swimlane {
BorderColor #9933CC
BorderThickness 2
TitleBackgroundColor #444444-#555
TitleFontColor #2A9FD6
}
skinparam activity {
FontColor #FFF
BorderColor #55B2DE
BackgroundColor #2A9FD6
BarColor #77B300
StartColor #9933CC
EndColor #9933CC
DiamondBackgroundColor #444444
DiamondBorderColor #777777
DiamondFontColor #FFF
}
skinparam participant {
FontColor #FFF
BorderColor #55B2DE
BackgroundColor #2A9FD6
ParticipantBorderThickness 2
}
skinparam actor {
FontColor #FFF
BorderColor #55B2DE
BackgroundColor #2A9FD6
FontColor #2A9FD6
}
skinparam arrow {
Thickness 3
Color #2A9FD6
FontColor #FFF
}
skinparam sequence {
BorderColor #2A9FD6
TitleFontColor #2A9FD6
BackgroundColor transparent
StartColor #2A9FD6
EndColor #2A9FD6
BoxBackgroundColor transparent
BoxBorderColor #ADAFAE
BoxFontColor $DARk
LifeLineBorderColor #555
LifeLineBorderThickness 2
LifeLineBackgroundColor #777777
GroupBorderColor #555
GroupFontColor #ADAFAE
GroupHeaderFontColor #9933CC
GroupBackgroundColor #555
GroupBodyBackgroundColor transparent
GroupHeaderBackgroundColor transparent
DividerBackgroundColor #ADAFAE
DividerBorderColor #ADAFAE
DividerBorderThickness 2
DividerFontColor #222
ReferenceBackgroundColor transparent
ReferenceBorderColor #555
ReferenceFontColor #FFF
ReferenceHeaderBackgroundColor #555
}
skinparam partition {
BorderColor #2A9FD6
FontColor #2A9FD6
BackgroundColor transparent
}
skinparam collections {
FontColor #FFF
BorderColor #55B2DE
BackgroundColor #2A9FD6
}
skinparam control {
FontColor #FFF
BorderColor #55B2DE
BackgroundColor #2A9FD6
FontColor #ADAFAE
}
skinparam entity {
FontColor #FFF
BorderColor #55B2DE
BackgroundColor #2A9FD6
FontColor #ADAFAE
}
skinparam boundary {
FontColor #FFF
BorderColor #55B2DE
BackgroundColor #2A9FD6
FontColor #ADAFAE
}
skinparam agent {
BackgroundColor #FF8800
BorderColor #CC6D00
FontColor #ADAFAE
}
skinparam note {
BorderThickness 1
BackgroundColor #9933CC
BorderColor #AD5CD6
FontColor #FFF
}
skinparam artifact {
BackgroundColor #ADAFAE
BorderColor #BDBFBE
FontColor #222
}
skinparam component {
FontColor #FFF
BorderColor #55B2DE
BackgroundColor #2A9FD6
}
skinparam interface {
BackgroundColor #D63333
BorderColor #CC0000
FontColor #ADAFAE
}
skinparam storage {
BackgroundColor #FF8800
BorderColor #FFA033
FontColor #FFF
}
skinparam node {
BackgroundColor #555
BorderColor #ADAFAE
FontColor #ADAFAE
}
skinparam cloud {
BackgroundColor transparent
BorderColor #222
FontColor #ADAFAE
}
skinparam database {
FontColor #FFF
BorderColor #55B2DE
BackgroundColor #2A9FD6
FontColor #ADAFAE
}
skinparam actor {
FontColor #ADAFAE
}
skinparam class {
FontColor #FFF
BorderColor #55B2DE
BackgroundColor #2A9FD6
HeaderBackgroundColor #227FAB
StereotypeFontColor #ADAFAE
BorderThickness 1
AttributeFontColor #222
AttributeFontSize 11
}
skinparam object {
FontColor #FFF
BorderColor #55B2DE
BackgroundColor #2A9FD6
StereotypeFontColor #ADAFAE
BorderThickness 1
AttributeFontColor #FFF
AttributeFontSize 11
}
skinparam usecase {
FontColor #FFF
BorderColor #55B2DE
BackgroundColor #2A9FD6
BorderThickness 2
StereotypeFontColor #2A9FD6
}
skinparam rectangle {
FontColor #FFF
BorderColor #55B2DE
BackgroundColor #2A9FD6
BackgroundColor #444444
BorderThickness 2
StereotypeFontColor #2A9FD6
}
skinparam package {
BackgroundColor #555
BorderColor #2A9FD6
FontColor #2A9FD6
BorderThickness 2
}
skinparam folder {
BackgroundColor #444444
BorderColor #FF8800
FontColor #FF8800
BorderThickness 2
}
skinparam frame {
BackgroundColor #444444
BorderColor #9933CC
FontColor #9933CC
BorderThickness 2
}
skinparam state {
FontColor #FFF
BorderColor #55B2DE
BackgroundColor #2A9FD6
StartColor #9933CC
EndColor #9933CC
AttributeFontColor #FFF
AttributeFontSize 11
}
skinparam queue {
FontColor #FFF
BorderColor #55B2DE
BackgroundColor #2A9FD6
}
skinparam card {
BackgroundColor #9933CC
BorderColor #AD5CD6
FontColor #FFF
}
skinparam file {
BackgroundColor #777777
BorderColor #ADAFAE
FontColor #ADAFAE
}
skinparam stack {
FontColor #FFF
BorderColor #55B2DE
BackgroundColor #2A9FD6
}
title Activity Diagram - cyborg theme
start
:start;
fork
partition "My Partition" {
:foo1;
:foo2;
}
fork again
:foo3;
note right: Note
detach
endfork
if (foo4) then (yes)
:foo5;
detach
else (no)
stop
endif
:foo6;
detach
:foo7;
stop
@enduml
PlantUML version 1.2021.01(Mon Feb 01 23:55:08 PST 2021)
(GPL source distribution)
Java Runtime: OpenJDK Runtime Environment
JVM: OpenJDK 64-Bit Server VM
Default Encoding: UTF-8
Language: en
Country: US
--></g></svg>