demo_doc/puml/sandstone/swimlane-ex.svg

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@startuml
!$THEME = "sandstone"
!if %not(%variable_exists("$BGCOLOR"))
!$BGCOLOR = "transparent"
!endif
skinparam backgroundColor $BGCOLOR
skinparam useBetaStyle false
!$BLUE = "#325d88"
!$INDIGO = "#6610f2"
!$PURPLE = "#6f42c1"
!$PINK = "#e83e8c"
!$RED = "#d9534f"
!$ORANGE = "#f47c3c"
!$YELLOW = "#ffc107"
!$GREEN = "#93c54b"
!$TEAL = "#20c997"
!$CYAN = "#29abe0"
!$WHITE = "#fff"
!$GRAY = "#8e8c84"
!$GRAYDARK = "#3e3f3a"
!$PRIMARY = "#325d88"
!$SECONDARY = "#8e8c84"
!$SUCCESS = "#93c54b"
!$INFO = "#29abe0"
!$WARNING = "#f47c3c"
!$DANGER = "#d9534f"
!$LIGHT = "#f8f5f0"
!$DARK = "#3e3f3a"
!$FGCOLOR = $WHITE
!$PRIMARY_DARK = "#2d547a"
!$PRIMARY_LIGHT = "#476d94"
!$PRIMARY_TEXT = $WHITE
!$SECONDARY_DARK = "#807e77"
!$SECONDARY_LIGHT = "#999890"
!$SECONDARY_TEXT = $WHITE
!$INFO_DARK = "#259aca"
!$INFO_LIGHT = "#3eb3e3"
!$INFO_TEXT = $WHITE
!$SUCCESS_DARK = "#84b144"
!$SUCCESS_LIGHT = "#9ecb5d"
!$SUCCESS_TEXT = $WHITE
!$WARNING_DARK = "#dc7036"
!$WARNING_LIGHT = "#f58950"
!$WARNING_TEXT = $WHITE
!$DANGER_DARK = "#c34b47"
!$DANGER_LIGHT = "#AE423F"
!$DANGER_TEXT = $WHITE
!$DARK_DARK = "#383934"
!$DARK_LIGHT = "#51524e"
!$LIGHT_DARK = "#dfddd8"
!$LIGHT_LIGHT = "#f9f6f2"
!procedure $success($msg)
<font color=$SUCCESS><b>$msg
!endprocedure
!procedure $failure($msg)
<font color=$DANGER><b>$msg
!endprocedure
!procedure $warning($msg)
<font color=$WARNING><b>$msg
!endprocedure
!procedure $primary_scheme()
FontColor $PRIMARY_TEXT
BorderColor $PRIMARY_DARK
BackgroundColor $PRIMARY
!endprocedure
skinparam defaultFontName "Verdana"
skinparam defaultFontSize 12
skinparam dpi 100
skinparam shadowing false
skinparam roundcorner 8
skinparam ParticipantPadding 40
skinparam BoxPadding 40
skinparam Padding 5
skinparam ArrowColor $DARK
skinparam stereotype {
CBackgroundColor $SECONDARY_LIGHT
CBorderColor $SECONDARY_DARK
ABackgroundColor $SUCCESS_LIGHT
ABorderColor $SUCCESS_DARK
IBackgroundColor $DANGER_LIGHT
IBorderColor $DANGER_DARK
EBackgroundColor $WARNING_LIGHT
EBorderColor $WARNING_DARK
NBackgroundColor $INFO_LIGHT
NBorderColor $INFO_DARK
}
skinparam title {
FontColor $PRIMARY
BorderColor $SECONDARY_DARK
FontSize 20
BorderRoundCorner 8
BorderThickness 1
BackgroundColor $SECONDARY_LIGHT-$SECONDARY
}
skinparam legend {
BackgroundColor $SECONDARY
BorderColor $SECONDARY_DARK
FontColor $LIGHT
}
!startsub swimlane
skinparam swimlane {
BorderColor $INFO
BorderThickness 2
TitleBackgroundColor $SECONDARY_LIGHT-$SECONDARY
TitleFontColor $PRIMARY
}
!endsub
!startsub activity
skinparam activity {
$primary_scheme()
BarColor $SUCCESS
StartColor $INFO
EndColor $INFO
DiamondBackgroundColor $SECONDARY_LIGHT
DiamondBorderColor $SECONDARY_DARK
DiamondFontColor $SECONDARY_TEXT
}
!endsub
!startsub participant
skinparam participant {
$primary_scheme()
ParticipantBorderThickness 2
}
!endsub
!startsub actor
skinparam actor {
$primary_scheme()
}
!endsub
!startsub arrow
skinparam arrow {
Thickness 3
Color $PRIMARY
FontColor $FGCOLOR
}
!endsub
!startsub sequence
skinparam sequence {
BorderColor $PRIMARY
TitleFontColor $PRIMARY
BackgroundColor $BGCOLOR
StartColor $PRIMARY
EndColor $PRIMARY
BoxBackgroundColor $BGCOLOR
BoxBorderColor $DARK
BoxFontColor $DARk
LifeLineBorderColor $SECONDARY
LifeLineBorderThickness 2
LifeLineBackgroundColor $SECONDARY_DARK
GroupBorderColor $DARK
GroupFontColor $DARK
GroupHeaderFontColor $INFO
GroupBackgroundColor $SECONDARY
GroupBodyBackgroundColor $BGCOLOR
GroupHeaderBackgroundColor $BGCOLOR
DividerBackgroundColor $DARK
DividerBorderColor $DARK
DividerBorderThickness 2
DividerFontColor $LIGHT
ReferenceBackgroundColor $BGCOLOR
ReferenceBorderColor $DARK
ReferenceFontColor $DARK
ReferenceHeaderFontColor $INFO
ReferenceHeaderBackgroundColor $SECONDARY
}
!endsub
!startsub partition
skinparam partition {
BorderColor $PRIMARY
FontColor $PRIMARY
BackgroundColor $BGCOLOR
}
!endsub
!startsub collections
skinparam collections {
$primary_scheme()
}
!endsub
!startsub control
skinparam control {
$primary_scheme()
}
!endsub
!startsub entity
skinparam entity {
$primary_scheme()
}
!endsub
!startsub boundary
skinparam boundary {
$primary_scheme()
}
!endsub
!startsub agent
skinparam agent {
BackgroundColor $WARNING
BorderColor $WARNING_LIGHT
FontColor $DARK
}
!endsub
!startsub note
skinparam note {
BorderThickness 1
BackgroundColor $INFO
BorderColor $INFO_DARK
FontColor $WHITE
}
!endsub
!startsub artifact
skinparam artifact {
BackgroundColor $DARK
BorderColor $DARK_DARK
FontColor $LIGHT
}
!endsub
!startsub component
skinparam component {
$primary_scheme()
}
!endsub
!startsub interface
skinparam interface {
BackgroundColor $DANGER_DARK
BorderColor $DANGER
FontColor $DARK
}
!endsub
!startsub storage
skinparam storage {
BackgroundColor $WARNING
BorderColor $WARNING_DARK
FontColor $WARNING_TEXT
}
!endsub
!startsub node
skinparam node {
BackgroundColor $SECONDARY
BorderColor $LIGHT
FontColor $LIGHT
}
!endsub
!startsub cloud
skinparam cloud {
BackgroundColor transparent
BorderColor #F2FCFE
FontColor $DARK
}
!endsub
!startsub database
skinparam database {
$primary_scheme()
}
!endsub
!startsub class
skinparam class {
$primary_scheme()
HeaderBackgroundColor $PRIMARY_LIGHT
StereotypeFontColor $DARK
BorderThickness 1
AttributeFontColor $PRIMARY_TEXT
AttributeFontSize 11
}
!endsub
!startsub object
skinparam object {
$primary_scheme()
StereotypeFontColor $DARK
BorderThickness 1
AttributeFontColor $SECONDARY_TEXT
AttributeFontSize 11
}
!endsub
!startsub usecase
skinparam usecase {
$primary_scheme()
BorderThickness 2
StereotypeFontColor $PRIMARY
}
!endsub
!startsub rectangle
skinparam rectangle {
$primary_scheme()
BackgroundColor $SECONDARY_LIGHT
BorderThickness 2
StereotypeFontColor $PRIMARY
}
!endsub
!startsub package
skinparam package {
BackgroundColor $SECONDARY
BorderColor $PRIMARY
FontColor $PRIMARY
BorderThickness 2
}
!endsub
!startsub folder
skinparam folder {
BackgroundColor $SECONDARY_LIGHT
BorderColor $WARNING
FontColor $WARNING
BorderThickness 2
}
!endsub
!startsub frame
skinparam frame {
BackgroundColor $SECONDARY_LIGHT
BorderColor $INFO
FontColor $INFO
BorderThickness 2
}
!endsub
!startsub state
skinparam state {
$primary_scheme()
BackgroundColor $PRIMARY_LIGHT
StartColor $INFO
EndColor $INFO
AttributeFontColor $SECONDARY_TEXT
AttributeFontSize 11
}
!endsub
!startsub queue
skinparam queue {
$primary_scheme()
}
!endsub
!startsub card
skinparam card {
BackgroundColor $INFO
BorderColor $INFO_DARK
FontColor $INFO_TEXT
}
!endsub
!startsub file
skinparam file {
BackgroundColor $SECONDARY_DARK
BorderColor $LIGHT
FontColor $LIGHT
}
!endsub
!startsub stack
skinparam stack {
$primary_scheme()
}
!endsub
|Actor_For_red|
start
if (color?) is (red) then
:**action red**;
:foo1;
else (not red)
|Actor_For_no_red|
:**action not red**;
:foo2;
endif
|Next_Actor|
:foo3;
:foo4;
|Final_Actor|
:stop;
@enduml
@startuml
skinparam backgroundColor transparent
skinparam useBetaStyle false
skinparam defaultFontName "Verdana"
skinparam defaultFontSize 12
skinparam dpi 100
skinparam shadowing false
skinparam roundcorner 8
skinparam ParticipantPadding 40
skinparam BoxPadding 40
skinparam Padding 5
skinparam ArrowColor #3e3f3a
skinparam stereotype {
CBackgroundColor #999890
CBorderColor #807e77
ABackgroundColor #9ecb5d
ABorderColor #84b144
IBackgroundColor #AE423F
IBorderColor #c34b47
EBackgroundColor #f58950
EBorderColor #dc7036
NBackgroundColor #3eb3e3
NBorderColor #259aca
}
skinparam title {
FontColor #325d88
BorderColor #807e77
FontSize 20
BorderRoundCorner 8
BorderThickness 1
BackgroundColor #999890-#8e8c84
}
skinparam legend {
BackgroundColor #8e8c84
BorderColor #807e77
FontColor #f8f5f0
}
skinparam swimlane {
BorderColor #29abe0
BorderThickness 2
TitleBackgroundColor #999890-#8e8c84
TitleFontColor #325d88
}
skinparam activity {
FontColor #fff
BorderColor #2d547a
BackgroundColor #325d88
BarColor #93c54b
StartColor #29abe0
EndColor #29abe0
DiamondBackgroundColor #999890
DiamondBorderColor #807e77
DiamondFontColor #fff
}
skinparam participant {
FontColor #fff
BorderColor #2d547a
BackgroundColor #325d88
ParticipantBorderThickness 2
}
skinparam actor {
FontColor #fff
BorderColor #2d547a
BackgroundColor #325d88
}
skinparam arrow {
Thickness 3
Color #325d88
FontColor #fff
}
skinparam sequence {
BorderColor #325d88
TitleFontColor #325d88
BackgroundColor transparent
StartColor #325d88
EndColor #325d88
BoxBackgroundColor transparent
BoxBorderColor #3e3f3a
BoxFontColor $DARk
LifeLineBorderColor #8e8c84
LifeLineBorderThickness 2
LifeLineBackgroundColor #807e77
GroupBorderColor #3e3f3a
GroupFontColor #3e3f3a
GroupHeaderFontColor #29abe0
GroupBackgroundColor #8e8c84
GroupBodyBackgroundColor transparent
GroupHeaderBackgroundColor transparent
DividerBackgroundColor #3e3f3a
DividerBorderColor #3e3f3a
DividerBorderThickness 2
DividerFontColor #f8f5f0
ReferenceBackgroundColor transparent
ReferenceBorderColor #3e3f3a
ReferenceFontColor #3e3f3a
ReferenceHeaderFontColor #29abe0
ReferenceHeaderBackgroundColor #8e8c84
}
skinparam partition {
BorderColor #325d88
FontColor #325d88
BackgroundColor transparent
}
skinparam collections {
FontColor #fff
BorderColor #2d547a
BackgroundColor #325d88
}
skinparam control {
FontColor #fff
BorderColor #2d547a
BackgroundColor #325d88
}
skinparam entity {
FontColor #fff
BorderColor #2d547a
BackgroundColor #325d88
}
skinparam boundary {
FontColor #fff
BorderColor #2d547a
BackgroundColor #325d88
}
skinparam agent {
BackgroundColor #f47c3c
BorderColor #f58950
FontColor #3e3f3a
}
skinparam note {
BorderThickness 1
BackgroundColor #29abe0
BorderColor #259aca
FontColor #fff
}
skinparam artifact {
BackgroundColor #3e3f3a
BorderColor #383934
FontColor #f8f5f0
}
skinparam component {
FontColor #fff
BorderColor #2d547a
BackgroundColor #325d88
}
skinparam interface {
BackgroundColor #c34b47
BorderColor #d9534f
FontColor #3e3f3a
}
skinparam storage {
BackgroundColor #f47c3c
BorderColor #dc7036
FontColor #fff
}
skinparam node {
BackgroundColor #8e8c84
BorderColor #f8f5f0
FontColor #f8f5f0
}
skinparam cloud {
BackgroundColor transparent
BorderColor #F2FCFE
FontColor #3e3f3a
}
skinparam database {
FontColor #fff
BorderColor #2d547a
BackgroundColor #325d88
}
skinparam class {
FontColor #fff
BorderColor #2d547a
BackgroundColor #325d88
HeaderBackgroundColor #476d94
StereotypeFontColor #3e3f3a
BorderThickness 1
AttributeFontColor #fff
AttributeFontSize 11
}
skinparam object {
FontColor #fff
BorderColor #2d547a
BackgroundColor #325d88
StereotypeFontColor #3e3f3a
BorderThickness 1
AttributeFontColor #fff
AttributeFontSize 11
}
skinparam usecase {
FontColor #fff
BorderColor #2d547a
BackgroundColor #325d88
BorderThickness 2
StereotypeFontColor #325d88
}
skinparam rectangle {
FontColor #fff
BorderColor #2d547a
BackgroundColor #325d88
BackgroundColor #999890
BorderThickness 2
StereotypeFontColor #325d88
}
skinparam package {
BackgroundColor #8e8c84
BorderColor #325d88
FontColor #325d88
BorderThickness 2
}
skinparam folder {
BackgroundColor #999890
BorderColor #f47c3c
FontColor #f47c3c
BorderThickness 2
}
skinparam frame {
BackgroundColor #999890
BorderColor #29abe0
FontColor #29abe0
BorderThickness 2
}
skinparam state {
FontColor #fff
BorderColor #2d547a
BackgroundColor #325d88
BackgroundColor #476d94
StartColor #29abe0
EndColor #29abe0
AttributeFontColor #fff
AttributeFontSize 11
}
skinparam queue {
FontColor #fff
BorderColor #2d547a
BackgroundColor #325d88
}
skinparam card {
BackgroundColor #29abe0
BorderColor #259aca
FontColor #fff
}
skinparam file {
BackgroundColor #807e77
BorderColor #f8f5f0
FontColor #f8f5f0
}
skinparam stack {
FontColor #fff
BorderColor #2d547a
BackgroundColor #325d88
}
|Actor_For_red|
start
if (color?) is (red) then
:**action red**;
:foo1;
else (not red)
|Actor_For_no_red|
:**action not red**;
:foo2;
endif
|Next_Actor|
:foo3;
:foo4;
|Final_Actor|
:stop;
@enduml
PlantUML version 1.2021.01(Mon Feb 01 23:55:08 PST 2021)
(GPL source distribution)
Java Runtime: OpenJDK Runtime Environment
JVM: OpenJDK 64-Bit Server VM
Default Encoding: UTF-8
Language: en
Country: US
--></g></svg>